Meanwhile, one of the unaffected players will be marked with a “stack up” indicator. Those affected must split up and move away from the rest of the team to avoid sharing the damage. Three players will be marked with small, but potentially deadly circle markers. You also have to deal with some AoE attacks between every wave of adds. Titania (Normal): FF14 The Dancing Plague Trial Guide – Strategy & Tips.FF14 Dancer Job Guide: Shadowbringers Unlock, Tips, & Abilities.FF14 Gunbreaker Job Guide: Shadowbringers Unlock, Tips, & Abilities.The only way to stop the instant kill is by killing every wave of adds in a timely fashion. If his special gauge reaches 100 percent, the entire party will wipe. You want to work quickly because Hades will charge up Fervor of the Ancients all throughout this phase. That way DPS players can use their AoE attacks to burn the minions down as quickly as possible. Each tank should grab a different group and move them towards each other. These adds aren’t much to write home about, but spawn in two separate groups on opposing sides of the boss. Add Phase & Fervor of the Ancients – Hades FF14 Trial GuideĪround 10 percent health, Hades will begin calling forth additional enemies. That means, after dodging Shadowspread the first time, you should move into the previously affected area to avoid the next strike. These cones will spread out in the opposite locations as the last attack. Stand in the safe spots to avoid it! However, thanks to Double, you also need to avoid a second blast of Shadowspread. Shadowspread simply fires thing cones of AoE damage with obvious markers. Watch the rings, be ready to move, and don’t forget about the center! Shadowspread – Hades FF14 Trial GuideĪnother Double cast serves as your first warning to this next skill: Shadowspread. This also includes the center ring - where Hades himself is standing - which can also be targeted by an explosive disc from time to time. Each disc falls into one of these rings, indicating the full breadth of the final explosion. The arena is actually segmented into a pattern of nine overlapping rings. However, there’s a trick to dodging them every single time: Just look at the floor. They have no accurate AoE markers and explode in a massive area. You definitely don’t want to stand under these discs, though! They will deal AoE damage and debuff affected players in a much wider radius than the discs themselves, making you more susceptible to future attacks. These aren’t dangerous themselves, but will call down slow-moving discs that detonate whenever they hit the ground - somewhat similar to meteors. This attack creates eight orange circles spread evenly around the room. So be ready for the extra onslaught of damage. Double will simply cause that next action to activate twice. It’s more of a buff that Hades places on itself before casting whatever attack it chooses next. It’s easy to tell which area is safe to stand just move next to whichever wall has its spikes facing away from you. The spikes will face in opposite directions, indicating which way the walls will swing in a 90 degree arc. Bad Faith will create two high walls of purple spikes on either side of Hades. This is a somewhat unusual attack that doesn’t quite look like anything else you’re used to in FF14. Tanks should be ready to shield through this attack, while healers need to be ready to mend the damage. Naturally, this should be your “main tank”: whichever player you want to bear the brunt of the boss’s onslaught throughout the fight. Ravenous Assault will deal high damage to whichever target Hades is currently targeting. Your Trial begins with something that should be very familiar to you at this point: a tankbuster. Ravenous Assault – Hades FF14 Trial Guide It’s time for our guide to the Hades Trial in FF14. That’s why we want you to experience the whole thing with as little hassle as possible. The music, choreography, and emotional thrust of The Dying Gasp are really something to see. There will be plenty more to do and see before this expansion is over! That doesn’t make the ultimate battle feel any less epic, however. Well… It’s the last Trial of the patch 5.0 main story anyway. We’ve finally arrived at the last boss of Final Fantasy 14: Shadowbringers.
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